Hello everyone, the following items off or concerted added;
Fixed Chieftain Kurka (droplist)
Fixed Sartemon the Insane (droplist)
Added status of various items of 2.1
Fixed Enraged Enraged Mastarius Vellios and now they will not be attacked by their own race.
Fixed NPC stranger who was giving a lot of exp.
Modified quests that were still with old information from 2.0, and 2.1 in no changes.
Fixed quest: 2288, 2223, 2225.
Set in the shugo Tigraki Island. All properly spawn and each has its own trade list
Tradelist set of npcs 279026 and 278007.
Added Template lost to the NPC npc 279061
Added items: 123001100
Added missing drops to Nexus 215,783
Removed duplicate siege spawn in Inggison
Revised and Fixed status of NPC's (NPC Template)
Updated the Rift Morheim suitable for the spawn
Added npc spawn Lost Queen Klawnickt (216 514)
Added spawns in the appropriate UDAs Temple Spawns
Added "Fortress Gate mechanic"
Added Survey System Version 3.
Added advanced compression system of item (a pure item by double-clicking with the right turns greaters 3)
Fixed mobs who stopped hitting after leaving the battle, the game disconnect or rise again.
Implemented title_id to the guards in Elyos siege.
Added titles to the fortress of Asmodian Gelkmaros. Now the basic sellers (broker, general goods, abyss distributors, etc.) and have titles in Inggison Gelkmaros.
Npc_type certain fixed guards (both Elyos and Asmodians) to be "NON_ATTACKABLE" instead of attackable. This will fix the bug with some guards who were white and could be attacked by his own faction and also by enemies.
Update on the HP of mobs Balaur Like for Retail 2.1. Most NPC's never been updated and had only the default values which were quite buggy. The players will find most of the mobs rather easy, while stronger mobs will be more balanced.
Added missing spawns for quests from NPCs (Olga, Hellin, Itar, Vegrim, Lucala & Tanar)
Sincerely,
AionEvollution Administration.
Fixed Chieftain Kurka (droplist)
Fixed Sartemon the Insane (droplist)
Added status of various items of 2.1
Fixed Enraged Enraged Mastarius Vellios and now they will not be attacked by their own race.
Fixed NPC stranger who was giving a lot of exp.
Modified quests that were still with old information from 2.0, and 2.1 in no changes.
Fixed quest: 2288, 2223, 2225.
Set in the shugo Tigraki Island. All properly spawn and each has its own trade list
Tradelist set of npcs 279026 and 278007.
Added Template lost to the NPC npc 279061
Added items: 123001100
Added missing drops to Nexus 215,783
Removed duplicate siege spawn in Inggison
Revised and Fixed status of NPC's (NPC Template)
Updated the Rift Morheim suitable for the spawn
Added npc spawn Lost Queen Klawnickt (216 514)
Added spawns in the appropriate UDAs Temple Spawns
Added "Fortress Gate mechanic"
Added Survey System Version 3.
Added advanced compression system of item (a pure item by double-clicking with the right turns greaters 3)
Fixed mobs who stopped hitting after leaving the battle, the game disconnect or rise again.
Implemented title_id to the guards in Elyos siege.
Added titles to the fortress of Asmodian Gelkmaros. Now the basic sellers (broker, general goods, abyss distributors, etc.) and have titles in Inggison Gelkmaros.
Npc_type certain fixed guards (both Elyos and Asmodians) to be "NON_ATTACKABLE" instead of attackable. This will fix the bug with some guards who were white and could be attacked by his own faction and also by enemies.
Update on the HP of mobs Balaur Like for Retail 2.1. Most NPC's never been updated and had only the default values which were quite buggy. The players will find most of the mobs rather easy, while stronger mobs will be more balanced.
Added missing spawns for quests from NPCs (Olga, Hellin, Itar, Vegrim, Lucala & Tanar)
Sincerely,
AionEvollution Administration.